- Objectives
- Objectives
- Overview
- Overview
- Coordinates for 3D Cad Modeling
- Coordinates for 3D Cad Modeling
- Geometric Entities
- Geometric Entities
- 4.1 Manually Bisecting a Line or Circular Arc
- 4.1 Manually Bisecting a Line or Circular Arc
- 4.2 Drawing Tangents to Two Circles
- 4.2 Drawing Tangents to Two Circles
- 4.3 Drawing an Arc Tangent to a Line or Arc and through a Point
- 4.3 Drawing an Arc Tangent to a Line or Arc and through a Point
- 4.4 Bisecting an Angle
- 4.4 Bisecting an Angle
- 4.5 Drawing a Line through a Point and Parallel to a Line
- 4.5 Drawing a Line through a Point and Parallel to a Line
- 4.6 Drawing a Triangle with Sides Given
- 4.6 Drawing a Triangle with Sides Given
- 4.7 Drawing a Right Triangle with Hypotenuse and One Side Given
- 4.7 Drawing a Right Triangle with Hypotenuse and One Side Given
- 4.8 Laying Out an Angle
- 4.8 Laying Out an Angle
- 4.9 Drawing an Equilateral Triangle
- 4.9 Drawing an Equilateral Triangle
- 4.10 Polygons
- 4.10 Polygons
- 4.11 Drawing a Regular Pentagon
- 4.11 Drawing a Regular Pentagon
- 4.12 Drawing a Hexagon
- 4.12 Drawing a Hexagon
- 4.13 Ellipses
- 4.13 Ellipses
- 4.14 Spline Curves
- 4.14 Spline Curves
- 4.15 Geometric Relationships
- 4.15 Geometric Relationships
- 4.16 Solid Primitives
- 4.16 Solid Primitives
- 4.17 Recognizing Symmetry
- 4.17 Recognizing Symmetry
- 4.18 Extruded Forms
- 4.18 Extruded Forms
- 4.19 Revolved Forms
- 4.19 Revolved Forms
- 4.20 Irregular Surfaces
- 4.20 Irregular Surfaces
- 4.21 User Coordinate Systems
- 4.21 User Coordinate Systems
- 4.22 Transformations
- 4.22 Transformations
- Key Words
- Key Words
- Chapter Summary
- Chapter Summary
- Skills Summary
- Skills Summary
- Review Questions
- Review Questions
- Chapter Exercises
- Chapter Exercises
4.20 Irregular Surfaces
Not every object can be modeled using the basic geometric shapes explored in this chapter. Irregular surfaces are those that cannot be unfolded or unrolled to lie in a flat plane. Solids that have irregular or warped surfaces cannot be created merely by extrusion or revolution. These irregular surfaces are created using surface modeling techniques. Spline curves are frequently the building blocks of the irregular surfaces found on car and snowmobile bodies, molded exterior parts, aircraft, and other (usually exterior) surfaces of common objects, such as an ergonomic mouse. An example of an irregular surface is shown in Figure 4.74. You will learn more about modeling irregular surfaces in Chapter 5.
4.74 Irregular Surfaces
