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This is Learning Experience Design: What it is, how it works, and why it matters.

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This is Learning Experience Design: What it is, how it works, and why it matters.

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Description

  • Copyright 2023
  • Pages: 304
  • Edition: 1st
  • eBook
  • ISBN-10: 0-13-795077-2
  • ISBN-13: 978-0-13-795077-5

Learning Experience Design (LXD) offers a powerful new approach to creating memorable learning experiences that deliver superior outcomes, bridging the gap between creative design disciplines and the world of learning. Now, one of the field's leading pioneers has written the definitive guide to LXD: what it is, how it works, what's better about it, and how you can make the most of it.

Drawing on over a decade of experience defining, applying, and teaching LXD, Niels Floor covers LXD mindsets, methods, skills, tools: everything you need to succeed. Floor guides you step-by-step through every stage of the LXD process, from preliminary questions and ideas to focused design research, prototyping to final design. Floor also introduces the world's #1 LXD tool, his own Learning Experience Canvas, together with key tools such as personas, empathy maps, and experience maps.

Whether you're a professional learning designer, course developer, or corporate training specialist you'll find this guide invaluable. And if you're a creative professional, it'll open new vistas of opportunity in fast-growing marketplace for learning solutions.

Sample Content

Table of Contents

Introduction

1. How to Read This Book

2. The Story of the Angry Boy

3. The Power of Experience

Why Learning Experience Design Matters

4. A Fresh Perspective

5. A Different Method

6. Better Results

7. Focus on Experience

8. Technological Innovation

9. Evolution of Design

What Is Learning Experience Design?

10. Defining Learning Experience Design

11. The Origins of Learning Experience Design

12. Learning Experience Design Versus Instructional Design

13. Learning Experience Design Versus User Experience Design

14. Learning Experience Design Versus Design Thinking

15. You Versus Learning Experience Design

16. What Is a Learning Experience Designer?

17. How We Learn from Experience

18. Nine Rules of Learning Experience Design

How To Design a Learning Experience?

19. Before You Get Started

20. The Learning Experience Design Process

21. Start with the Right Question

22. Design Research

23. Introducing the Learning Experience Canvas

24. Using the Learning Experience Canvas

25. Tools: Personas

26. Tools: Empathy Map for Learners

27. Tools: Experience Mapping

Case studies

28. Case 1 Europe (Netherlands)

29. Case 2 North America (US)

30. Case 3 Asia (Singapore)

31. Case 4 South America (Brazil)

32. Case 5 Oceania (Australia)

Conclusion

33. Whats Next?

34. The Future of Learning Experience Design

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